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Hasbro’s Finn Arnesen Joins Games Workshop

The Games Workshop Group is diving even deeper into the entertainment business, announcing the appointment of former Hasbro Studios SVP Finn Arnesen as the company’s first Head of Entertainment Development.

Games Workshop is best known for its Warhammer gaming franchise, and the company also has its own library of novels and short stories based on the game. Arnesen’s first task in his new role will be to mine that content to develop both animated and live action talent for film and TV series. Arnesen will report to Game Workshop’s Executive Vice President of Global Licensing, Jon Gillard. Arnesen is a respected veteran of the content world, having worked with Turner Broadcasting and Hasbro Studios.

“In its almost 40-year history, Warhammer has been a leader in the field of tabletop and video gaming, growing into one of the most fully realized examples of fantasy and sci-fi world-building ever devised,” said Gillard. “The characters we’ve explored and stories we’ve told during that time, through games, books, comics and more, are crying out to be brought to the screen. Getting Finn on board, with his wealth of expertise and knowledge across both programming and wider IP use, combined with his sheer energy and passion, will continue to cement Warhammer as one of the most unique and distinctive fantasy settings ever.”

Arnesen says he’s excited about the new challenge, and by the wide variety of story possibilities created within the Warhammer universe.

“This is a hugely exciting time to be joining Games Workshop, and I am relishing the opportunity to work with such an established yet, in terms of entertainment, relatively unexplored universe as Warhammer,” Arnesen said. “There is a tremendous appetite at present for series set in unique, fantastical worlds, so, with Warhammer’s thousands of stories, numerous worlds and countless memorable characters, our options are virtually limitless.”

The Games Workshop is already working on both a live action drama and animated content, giving Arnesen’s team a head start in releasing its new content. “I was delighted to discover there are already early discussions in place with a variety of production companies around the world, from LA to Japan, and an array of highly sought after writing talent, to bring the vast Warhammer universe to all platforms,” Arnesen said.

The franchise is also a licensing bonanza, as The Games Workshop produces a wide range of collector figurines, tabletop games, video games and toys.

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