Special Report: Licensing in the Metaverse



Special Report: Licensing in the Metaverse

You’ll find out why companies are already paying hundreds of thousands of dollars to buy digital real estate that exists only inside a computer simulation. In the words of TLL’s Executive Editor Gary Symons, “the ‘Metaverse’ may be a digital simulation but the money to be made is very real”. In fact, virtual Reality technology promises to become the most important licensing trend over the next decade. The development of virtual worlds will revolutionize how we work, what we sell, and how we market goods and services.

Published 2021. 12 pages, PDF Instant Download.

Site licenses are available for those who wish to share TLL publications with their colleagues. Please contact Andrea at andrea@plainlanguagemedia.com or 888-729-2315 for details.