By Glenn S. Demby, Esq. Unless you're a close follower of the beauty market, this week's launch of the Glossier (pronounced "glossy AY," as in "dossier") Phase 2 Set might have escaped your notice. But while the new makeup set is no game changer, Emily Weiss, the persona behind the Glossier brand is. Weiss and the digital company she founded three years ago are in many ways the … [Read more...] about Emily Weiss Gives Beauty a Millennial Makeover
Video Games and Software
Nintendo NY Re-opens With New Merch, Games
By Karina Masolova The newly branded Nintendo New York store, previously Nintendo World, re-opened Feb. 19th with a new 15-foot gaming screen, exclusive merchandise and appearances by Mario, Luigi and Charles Martinet. The two-floor space has been redesigned with large-scale gaming events in mind; the location boasts larger, open spaces and merchandise on movable … [Read more...] about Nintendo NY Re-opens With New Merch, Games
NFLPA Teams Up with TinyCo for “Family Guy” Game Promotion
By Glenn S. Demby, Esq. Most of the major pro team sports leagues in the U.S. use a two-tiered licensing model, in which the team owners, represented by the league, license the team names, logos and trade dress, and the players, represented by the union, license the players' names, likenesses, numbers and signatures. Historically, the lion's share of licensing revenue has … [Read more...] about NFLPA Teams Up with TinyCo for “Family Guy” Game Promotion
New Frontiers in VR
By Karina Masolova As traditional linear entertainment falls by the wayside, new technologies emerge that make it possible for us to interact with brands. Thus, for example, Internet TV is making on-demand the norm for TV viewing. Virtual reality (VR) and augmented reality are also among the technologies changing the rules of engagement. Know Your Headsets Google Cardboard … [Read more...] about New Frontiers in VR
The Retail Force Awakens: How Much Money Will Star Wars Make?
By Glenn S. Demby, Esq. Most movie-based entertainment properties have a limited shelf life lasting roughly as long as the film's run. Occasionally, exemplary properties like Cars, Monsters Inc. or Toy Story will drive sales for a few years after the film closes. But Star Wars is in a universe of its own. There hasn't been a new Star Wars film since 2005. Yet the franchise … [Read more...] about The Retail Force Awakens: How Much Money Will Star Wars Make?
Activision Latest to Launch TV/Movie Studio
By Karina Masolova Activision Blizzard made its latest move in a series set to position the company as a multi-platform entertainment franchise power. The video game development company launched its own TV and movie studio, Activision Blizzard Studios. It joins companies like Mattel and Hasbro, whose in-house studios are set grow their overall business. On the other side of the … [Read more...] about Activision Latest to Launch TV/Movie Studio
Licensing for Mobile Games Opens Up to New Players
The mobile game licensing paradigm is changing. Although powerful gaming apps like Angry Birds still rule the roost, new players are getting into the game—not just licensees who turn digital properties into non-digital products but also licensors who license their own property for apps and mobile games. While retail sales of licensed video games/software fell -26.4% to $2.93 … [Read more...] about Licensing for Mobile Games Opens Up to New Players
Star Wars Demonstrates Power of Franchises for Licensing, Theaters
By Marcy Magiera As this story was being written and The Licensing Letter’s semi-annual chart of movies with licensing potential compiled, Star Wars: The Force Awakens was breaking advance ticket sales records two months ahead of its Dec. 18 opening. Online ticketing sites Fandango and MovieTickets.com reportedly crashed for some users under the heavy traffic when tickets went … [Read more...] about Star Wars Demonstrates Power of Franchises for Licensing, Theaters
Video Games in Court
This chart was first published Oct. 21, 2015 in conjunction with an in-depth analysis of the unlicensed use of trademark brands in video games. … [Read more...] about Video Games in Court
Unlicensed Use of Trademark Brands in Video Games
EA shows Bell Helicopters in its Battlefield 3 video game Activision depicts the "Delta Force" logo in Call of Duty: Modern Warfare 3 In Sony's Gran Turismo 6, race cars pass under a bridge displaying the Virag® trademark Video games look and feel more realistic when they depict brands from real-life. But using a trademark brand without a license can also result in … [Read more...] about Unlicensed Use of Trademark Brands in Video Games